Q.
What is Simple DirectMedia Layer?
Asked by venkat mani,
02 May '11 01:31 pm
Earn 10 points for answering
Answers (3)
1.
Simple DirectMedia Layer (SDL) is a cross-platform, free and open source multimedia library written in C that presents a simple interface to various platforms' graphics, sound, and input devices.
SDL has the word "layer" in its title because it is actually a wrapper around operating-system-specific functionality. The chief purpose of SDL is to provide a common framework for accessing this functionality.
SDL has the word "layer" in its title because it is actually a wrapper around operating-system-specific functionality. The chief purpose of SDL is to provide a common framework for accessing this functionality.
Source: wikipedia
Answered by LIPSIKA, 02 May '11 01:34 pm
Report abuse
Useful
(1)
Not Useful
(0)
Your vote on this answer has already been received
2.
Simple DirectMedia Layer (SDL) is a cross-platform, free and open source multimedia library
Answered by anantharaman, 02 May '11 02:49 pm
Report abuse
Useful
(0)
Not Useful
(0)
Your vote on this answer has already been received
3.
Simple DirectMedia Layer (SDL) is a cross-platform, free and open source multimedia library written in C that presents a simple interface to various platforms' graphics, sound, and input devices.
SDL has the word "layer" in its title because it is actually a wrapper around operating-system-specific functionality. The chief purpose of SDL is to provide a common framework for accessing this functionality.
Software developers use it to write computer games or other multimedia applications that can run on many operating systems including Windows, Mac OS X, OS 9, Linux, the PSP, Symbian, Google Android, AmigaOS, AmigaOS 4, Haiku/BeOS, MorphOS, OpenVMS, Syllable, and WebOS. It manages video, events, digital audio, CD-ROM, sound, threads, shared object loading, networking and timers.[
SDL has the word "layer" in its title because it is actually a wrapper around operating-system-specific functionality. The chief purpose of SDL is to provide a common framework for accessing this functionality.
Software developers use it to write computer games or other multimedia applications that can run on many operating systems including Windows, Mac OS X, OS 9, Linux, the PSP, Symbian, Google Android, AmigaOS, AmigaOS 4, Haiku/BeOS, MorphOS, OpenVMS, Syllable, and WebOS. It manages video, events, digital audio, CD-ROM, sound, threads, shared object loading, networking and timers.[
Source: google.com
Answered by anil garg, 02 May '11 01:57 pm
Report abuse
Useful
(0)
Not Useful
(0)
Your vote on this answer has already been received